Eerily mirroring my tradition of mindlessly reposting GamePolitics articles to this blog, Brazil is in the process of copying Venezuela’s decision to completely ban violent or otherwise offensive video games countrywide.
As of this posting, the measure, authored by Brazilian senator Valdir Raupp, has been approved by the Education Commission of the Senate and now needs to be voted on by the Committee on Constitution and Justice.
According to the oddly translated article that serves as an overview of Raupp’s bill, the new legislation is aimed at punishing the act of manufacturing, importing, distributing, and otherwise interacting with video games that are deemed offensive to people in any way, whether due to attacking their culture, religion, or sexuality. The article’s justification for these measures reads, “…’the law shall punish any acts of discrimination against the rights and freedoms.’ Thus, we believe that freedom of expression in video games can not be confused with anarchy, disrespect to the image and honor of people and faiths and their scriptures.”
The effect this legislation will have on the video game market in Brazil seems questionable considering the fact that game piracy in the country is utterly out of control. According to this Escapist article, it’s more than likely that “if you play video games in Brazil, you’re committing a crime.” Numbers cited in the article indicate that, as of 2004, 94 percent of the nation’s games market consisted of pirated merchandise, while illegally imported titles made up 80 percent of the country’s games market overall and 94 percent of its home console market.
Officially at least, Brazil seems innately hostile to electronic entertainment, apparently to protect its own interests. According to an Internet commentator going by the handle of Bokusatsu_Tenshi, import taxes for electronics can reach up to 70 percent of the product’s initial price, excluding shipping. While Brazil experienced a boom in the games development industry during the 90s, a new president was elected and government funds for the industry were shut down. Bokusatsu_Tenshi writes, “So you can imagine how hard it is to create cultural content to criticize the government. We still do, it’s true, far more than other latin american countries… and Brazil still enjoys plenty of democracy compared to some of its neighbors. But it’s not as good as our government makes it to be.”

A research paper written by a law professor from the University of Michigan is calling for an examination of current video game legislation to increase the chances of content control laws being passed in the future, 




